

Because the stories are so different, it allows us to create different objectives in the campaigns, which is also helped by the fact that each campaign had its own 'main' designer to guarantee uniqueness between campaigns." "Kotyan Khan, on the other hand, is a less common story about a Khan trying to save his people. "Tamerlane is a tale all about conquest from a powerful ruler, while Ivaylo is more about the rise to power of a common man," Beeckman says.


Forgotten Empires is more interested in stories around people rather than individual historical events, and for its subjects it tries to find stories of relatable characters, who also happen to lead armies and get into lots of fights. Each side has their own perspective on the conflict and we want to make sure we paint a complete picture in the end."ĭespite striving for authenticity, it's probably not a good idea to use Age of Empires to revise for an exam. A story always has multiple perspectives, especially where there is a winning and a losing side. Additionally, we try to read stories from multiple angles. In the end, we always find the information we need, be it through books, historical articles or sometimes even reaching out to universities for additional information. "We noticed from previous expansions that our fans love it when we get into these lesser-known stories, which also makes it harder for our team to get information on the stories we want to tell. "This is especially helpful for the stories covered in the Last Khans, since they are rather unknown stories compared to, for example, William Wallace or Joan of Arc that a lot of people have heard of through movies, books or other video games," says Bert Beeckman, co-founder of Forgotten Empires and lead designer. The brand new civilisations will be showcased across a trio of campaigns, and each campaign designer at Forgotten Empires has a background in history, so they're able to apply to some historical context to the stories and missions you'll be marching your armies through.
